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Wątek: Problemy techniczne

  1. #11
    sadam86
    Gość
    Miganie to problem stabilności, a to grubsza sprawa. Zabójca został po testach się uchował przypadkiem.

  2. #12
    Cześnik Awatar Cadet3377
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    Otrzymał 7 podziękowań w 5 postach
    A więc tak w logs/M2TW.system.log.txt na koncu w ostatniej linijce miałem taką informacje 5:47:38.841 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    Tylko teraz wywaliło mnie w czasie bitwy a zazwyczaj po bitwie jak zmieniam tury.W pierwszej części wcale mnie nie wywalało
    Ok sorki wrzucę trochę wiencej:
    exec <declare_counter> at line 86 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 87 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 88 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 89 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 90 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 91 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 92 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 93 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 94 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 95 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 96 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 97 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 98 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 99 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 100 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 101 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.883 [game.script.exec] [trace] exec <declare_counter> at line 102 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 103 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 104 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 105 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 106 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 107 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 108 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 109 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 110 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 111 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 112 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 113 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 114 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 115 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 116 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 117 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.884 [game.script.exec] [trace] exec <declare_counter> at line 118 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.885 [game.script.exec] [trace] exec <monitor_event> at line 123 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.885 [game.script.exec] [trace] exec <if> at line 128 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.885 [game.script.exec] [trace] exec <set_counter> at line 128 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.885 [game.script.counter] [trace] counter <fire_labels> = 1
    16:27:50.885 [game.script.exec] [trace] exec <if> at line 133 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.885 [game.script.exec] [trace] exec <set_counter> at line 139 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.885 [game.script.counter] [trace] counter <player_unit_count> = 0
    16:27:50.885 [game.script.exec] [trace] exec <if> at line 141 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.885 [game.script] [error] Script execution error for <if>, at line 141, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.885 [game.script.exec] [trace] exec <set_counter> at line 222 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.885 [game.script.counter] [trace] counter <enemy_unit_count> = 0
    16:27:50.885 [game.script.exec] [trace] exec <if> at line 224 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.885 [game.script.exec] [trace] exec <label_unit> at line 224 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.885 [game.script.exec] [trace] exec <inc_counter> at line 225 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.885 [game.script.counter] [trace] counter <enemy_unit_count> = 1
    16:27:50.886 [game.script.exec] [trace] exec <if> at line 227 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.exec] [trace] exec <label_unit> at line 227 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.exec] [trace] exec <inc_counter> at line 228 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.counter] [trace] counter <enemy_unit_count> = 2
    16:27:50.886 [game.script.exec] [trace] exec <if> at line 230 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.exec] [trace] exec <label_unit> at line 230 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.exec] [trace] exec <inc_counter> at line 231 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.counter] [trace] counter <enemy_unit_count> = 3
    16:27:50.886 [game.script.exec] [trace] exec <if> at line 233 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.exec] [trace] exec <label_unit> at line 233 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.exec] [trace] exec <inc_counter> at line 234 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.counter] [trace] counter <enemy_unit_count> = 4
    16:27:50.886 [game.script.exec] [trace] exec <if> at line 236 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.exec] [trace] exec <label_unit> at line 236 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.exec] [trace] exec <inc_counter> at line 237 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.counter] [trace] counter <enemy_unit_count> = 5
    16:27:50.886 [game.script.exec] [trace] exec <if> at line 239 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.886 [game.script.exec] [trace] exec <if> at line 305 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.887 [game.script] [error] Script execution error for <if>, at line 305, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.887 [game.script.exec] [trace] exec <if> at line 308 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.887 [game.script] [error] Script execution error for <if>, at line 308, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.887 [game.script.exec] [trace] exec <if> at line 311 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.887 [game.script] [error] Script execution error for <if>, at line 311, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.887 [game.script.exec] [trace] exec <if> at line 314 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.887 [game.script] [error] Script execution error for <if>, at line 314, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.887 [game.script.exec] [trace] exec <if> at line 317 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.887 [game.script] [error] Script execution error for <if>, at line 317, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.887 [game.script.exec] [trace] exec <if> at line 320 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.887 [game.script] [error] Script execution error for <if>, at line 320, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.887 [game.script.exec] [trace] exec <if> at line 323 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.887 [game.script] [error] Script execution error for <if>, at line 323, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.887 [game.script.exec] [trace] exec <if> at line 326 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.888 [game.script] [error] Script execution error for <if>, at line 326, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.888 [game.script.exec] [trace] exec <if> at line 329 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.888 [game.script] [error] Script execution error for <if>, at line 329, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.888 [game.script.exec] [trace] exec <if> at line 332 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.888 [game.script] [error] Script execution error for <if>, at line 332, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.888 [game.script.exec] [trace] exec <if> at line 335 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.888 [game.script] [error] Script execution error for <if>, at line 335, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.888 [game.script.exec] [trace] exec <if> at line 338 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.888 [game.script] [error] Script execution error for <if>, at line 338, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.888 [game.script.exec] [trace] exec <if> at line 341 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.888 [game.script] [error] Script execution error for <if>, at line 341, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.888 [game.script.exec] [trace] exec <if> at line 344 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.888 [game.script] [error] Script execution error for <if>, at line 344, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.888 [game.script.exec] [trace] exec <if> at line 347 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.888 [game.script] [error] Script execution error for <if>, at line 347, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.889 [game.script.exec] [trace] exec <if> at line 350 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.889 [game.script] [error] Script execution error for <if>, at line 350, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.889 [game.script.exec] [trace] exec <if> at line 353 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.889 [game.script] [error] Script execution error for <if>, at line 353, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.889 [game.script.exec] [trace] exec <if> at line 356 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.889 [game.script] [error] Script execution error for <if>, at line 356, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.889 [game.script.exec] [trace] exec <if> at line 359 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.889 [game.script] [error] Script execution error for <if>, at line 359, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.889 [game.script.exec] [trace] exec <if> at line 362 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.889 [game.script] [error] Script execution error for <if>, at line 362, in mods/potop/data/scripts/show_me/G5Script2.txt:
    army not valid.


    when testing <I_BattlePlayerArmyNumberOfUnits> condition
    16:27:50.889 [game.script.exec] [trace] exec <if> at line 365 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.889 [game.script.exec] [trace] exec <if> at line 368 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.889 [game.script.exec] [trace] exec <if> at line 371 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.889 [game.script.exec] [trace] exec <if> at line 374 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.889 [game.script.exec] [trace] exec <if> at line 377 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.889 [game.script.exec] [trace] exec <define_unit_group> at line 377 in mods/potop/data/scripts/show_me/G5Script2.txt
    16:27:50.916 [bink] [debug] [data/fmv/faction/minor_win.bik]Pause on
    16:27:50.916 [bink] [debug] [data/fmv/faction/minor_win.bik]Pause on
    16:27:51.533 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.
    Proszę o pomoc bo to Fajny mod jest
    Ostatnio edytowane przez Cadet3377 ; 30-12-2014 o 16:42

  3. #13
    sadam86
    Gość
    Podałeś ostatnią linię która mówi o tym że wywaliło, we wcześniejszych jest dlaczego a tego nie podałeś

  4. #14
    Cześnik Awatar Cadet3377
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    Witam Panów w nowym Roku i Życzę wszystkiego dobrego I dziękuję za Pracę włożoną w Tego moda i w ogóle za pomoc takim zawziętym Strategom jak ja
    A przy okazji to co mam zrobić z tym wywalaniem mnie do win po bitwach,2 posty wyżej wrzuciłem ten LOG morze panowie postawicie diagnozę na podstawie tego wydruku z EKG hehe

  5. #15
    Chłop Awatar waldii0203
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    http://przeklej.org/file/xZEJTA/M2TW.system.log.rar przekazuje log zbłędami jeśli pomoże,wywala mnie ciągle w jednym miejscu kiedy moja księzniczka Anna Waza podchodzi do koloni stolicy palatynatu z dyplomacją także nienawiąze z nimi żadnych stosunków i muszę ominąć ta sytuację by grać dalej,nastepnym razem spróbuję dyplomatą zobaczymy co się stanie

  6. #16
    sadam86
    Gość
    Przed wrzuceniem loga zmieniajcie proszę w pliku cfg
    level = * system na
    level = * error
    wtedy pokazuje tylko błędy krytyczne i log jest krótszy, a nie kilka tysięcy linijek

  7. #17
    Chłop
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    Jan 2015
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    Witam Panowie. Mam problem z instalacją Potopu. Pobrałem plik z chomikuj wersja Potop Total War alpha 0.01.zip. Rozpakowałem do C:\Program Files (x86)\SEGA\Medieval II Total War\mods i pierwszy raz odpaliłem przez Executable. Nie mogłem rozpocząć kampanii i wydaje mi się że były save z Medievala. Nie pamiętam już dokładnie co tam było napisane ale chyba brak elementów w folderze. Potem już nie mogłem włączyć gry pojawiał się komunikat CA LIBS i znaczek taki drogowy z wykrzyknikiem :-). Nigdy wcześniej nie odpalałem modów. Za bardzo się na tym nie znam. Myślałem że to wina płyty ale pozostałe dodatki czyli Ameryka itd chodzi. Muszę pobrać coś dodatkowo czy jak? Pozdrawiam

  8. #18
    sadam86
    Gość
    Aktualna i działająca wersja to Potop Total War beta, nawet link ma w końcówce beta.

  9. #19
    Chłop
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    Kura no tak masz rację. Szukam najnowszej wersji. Wybacz że z taką duperelą głowę zawracam.

  10. #20
    sadam86
    Gość
    Jest na tym samym chomiku zaraz po wersją alfa

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