building temple_orthodox (tu zmieniamy nazwę)
{
convert_to temple_orthodox_castle (tu zmieniamy nazwę)
religion orthodox (tu zmieniamy religię)
levels small_church_o church_o abbey_o cathedral_o huge_cathedral_o
{
small_church_o city requires factions { russia, byzantium, }
{
convert_to 0
capability
{
agent priest 0 requires factions { russia, }
agent priest 0 requires factions { byzantium, }
happiness_bonus bonus 1
religion_level bonus 2
agent_limit priest 1
}
material wooden
construction 1
cost 800
settlement_min town
upgrades
{
church_o
}
}
church_o city requires factions { russia, byzantium, }
{
convert_to 1
capability
{
agent priest 0 requires factions { russia, }
agent priest 0 requires factions { byzantium, }
happiness_bonus bonus 1
religion_level bonus 4
agent_limit priest 1
}
material wooden
construction 2
cost 1600
settlement_min large_town
upgrades
{
abbey_o
}
}
abbey_o city requires factions { russia, byzantium, }
{
capability
{
agent priest 0 requires factions { russia, }
agent priest 0 requires factions { byzantium, }
happiness_bonus bonus 2
religion_level bonus 6
agent_limit priest 2
}
material wooden
construction 3
cost 3200
settlement_min city
upgrades
{
cathedral_o
}
}
cathedral_o city requires factions { russia, byzantium, }
{
capability
{
agent priest 0 requires factions { russia, }
agent priest 0 requires factions { byzantium, }
happiness_bonus bonus 2
religion_level bonus 8
agent_limit priest 2
}
material wooden
construction 4
cost 6400
settlement_min large_city
upgrades
{
huge_cathedral_o
}
}
huge_cathedral_o city requires factions { russia, byzantium, }
{
capability
{
agent priest 0 requires factions { russia, }
agent priest 0 requires factions { byzantium, }
happiness_bonus bonus 3
religion_level bonus 10
agent_limit priest 2
}
material wooden
construction 6
cost 10000
settlement_min huge_city
upgrades
{
}
}
}
plugins
{
}
}