No i mamy kolejne DLC, tym razem tzw. unit pack. Jednostek jest dość sporo, bo aż 10. Sporo, bo jak czytamy w opisie, będzie można użyć ich w trybie Awatara (a tam od początku mamy jakieś góra 20 jednostek). Powiem szczerze, że z opisu jednostki wydają się kosmiczne. W sensie, że są diametralnie różne od tych z podstawki.
Z ciekawszych jednostek widzimy kawalerię uzbrojoną w broń palną co myślę, że pomoże szybko przerzucić je na tyły. Mamy też bardziej opancerzoną jednostkę samurajów, która ma być dobra na armie uzbrojone w broń palną. Ciekawe tylko co z morale, bo problem tkwi raczej w efekcie szoku jaki powodują te jednostki. Mniej silnej jednostki, przynajmniej z opisu, to mnisi maratończycy, zabawny pomysł, oraz ashigaru z długimi włóczniami. Ciekawą armię będzie można stworzyć też z Daikyu Samurai, w zależności od ich ceny i liczebności, ale piechota i łuki z dalekim zasięgiem wydają się być szczególnie "irytującym" zestawieniem
Zachęcam do dzielenia się wrażeniami tych, którzy zakupili ww. pakiet
[spoiler:2a03mh3y]1) Bulletproof Samurai unit – Date clan
It takes true samurai to charge into musket fire – and prevail!
Bulletproof armour makes them very resilient against matchlocks
Heavy armour makes them slow
Very good armour and melee defence
Very good vs. cavalry
Average melee attack
2) Marathon Monk – Uesugi or Ikko Ikki clan (Ikko Ikki clan requires the Ikko Ikki Clan Pack available on Steam)
Faith builds the body, and faith makes outstanding warriors.
Very fast moving and fatigue resistant
Good against infantry and cavalry
Very good melee defence
Vulnerable to katana infantry and missiles
3) Hand Mortar – Hojo clan
Hand mortars can lob shots over the heads of intervening troops, even over high walls.
High arc of fire is good for attacking units behind walls and other units
Small unit size and weak stats make them very vulnerable in melee
Low morale
Very vulnerable to cavalry
4) Heavy Gunner – Shimazu clan
For some targets a simple musket is disrespectful. Better by far to use a heavy gun.
Very large muskets can damage units and buildings
Small unit size leaves them vulnerable in melee
Very vulnerable to cavalry
5) Wako Raider – Mori clan
Piracy prepares men to fight unfairly and with deceit. A wise commander uses these skills.
Can deploy outside of their own deployment area
Can walk whilst hidden and can hide almost anywhere
Good melee attack and morale
Weak melee defence and armour
Vulnerable to cavalry and missiles
6) Mounted Gunner – Tokugawa clan
These mounted samurai carry matchlocks, allowing them to fire a deadly volley and then gallop away.
Very high missile damage
Good accuracy but slow reload
Average in melee
Vulnerable to foot missile units
7) Bandit – Hattori clan (Hattori clan only available in the Total War: SHOGUN 2 Limited Edition)
Banditry teaches a man much that is useful in warfare, such as striking from an unexpected direction.
Can shoot whilst hidden
Can hide almost anywhere
Can walk hidden
Weak in melee
Vulnerable to cavalry
8) Long-Yari Ashigaru – Oda clan
These men carry exceptionally long spears, pikes in effect, making them extremely dangerous to cavalry.
Excellent against cavalry
Good defensive unit
Vulnerable to missiles and sword infantry
Weak morale
9) Fire Cavalry – Takeda clan
These cavalry are a sword in their general’s hand, ready to slice into a battle line.
Good against cavalry
Good against infantry
Good speed
Weak against spears and naginatas
Vulnerable to matchlocks and bows
10) Daikyu Samurai – Chosokabe clan
When archer and bow are as one, anything is possible.
Extra long range
Very accurate and higher damage
Slow reload speed
Vulnerable to cavalry
Weak melee attack[/spoiler:2a03mh3y]