DMageA dałeś tą budowę dróg dla Chaosu i moje ostatnie pliki?
DMageA dałeś tą budowę dróg dla Chaosu i moje ostatnie pliki?
O, już daję: http://www.sendspace.com/file/umluah
Chcesz się czegoś dowiedzieć na temat Warhammer Fantasy, gdy wychodzi Total War: Warhammer, a nie znasz uniwersum? Zajrzyj TUTAJ.
II Miejsce w turnieju Jesień Średniowiecza IV, uczestnik fazy pucharowej w Mistrzostwach Polski Rome II 1vs1.
"Braki w Total War'ach to pół biedy. Gorzej, jeśli ktoś uważa taki stan gry za pełną wersję" ~ Arroyo
Kolejna wersja moda:
http://www.sendspace.com/filegroup/4IZ1 ... lKzGaTG6Aw
Co dodano w aktualnej wersji:
-Frakcje Chaosu mogą rekrutować Gory, Ungory z włóczniami i Bestigory
-U frakcji wyznawców Khorna pozbyto się czarnoksiężników Tzeencha i Minotaurów.
-Trolle Chaosu będą teraz możliwe do rekrutacji po zbudowaniu olbrzymiego obozu Psów Wojny
UWAGA!!! Znika po 31 dniach - jeśli nie możesz pobrać, wyślij PW do mnie.
PS. W najbliższym czasie nie pokażą się kolejne wersje moda, ale będę się starał wnieść jakiekolwiek poprawki.
Będzie mi jednak potrzebna pomoc przy pozbywaniu się niepotrzebnych jednostek Demonetek Slaanesha, Płomieńców Tzeencha i Świty Demonetek przy frakcji Wojowników Khorna. Próbowałem i nic. Mam nadzieję, że przy waszej pomocy uda mi się pozbyć niepotrzebnych tych jednostek.
Chcesz się czegoś dowiedzieć na temat Warhammer Fantasy, gdy wychodzi Total War: Warhammer, a nie znasz uniwersum? Zajrzyj TUTAJ.
II Miejsce w turnieju Jesień Średniowiecza IV, uczestnik fazy pucharowej w Mistrzostwach Polski Rome II 1vs1.
"Braki w Total War'ach to pół biedy. Gorzej, jeśli ktoś uważa taki stan gry za pełną wersję" ~ Arroyo
Wklej jak niżej w miejsce ołtarzy Chaosu i powinna każda nacja Chaosu rekrutować swoje demony.
building altar_daemons
{
religion chaos
levels altar_daemons_1 altar_daemons_2 altar_daemons_3
{
altar_daemons_1 requires factions { nord_culture, }
{
capability
{
happiness_bonus bonus 1 requires factions { nord_culture, }
religion_level bonus 3 requires factions { nord_culture, }
law_bonus bonus 1 requires factions { nord_culture, }
happiness_bonus bonus 1 requires factions { nord_culture, }
recruit_pool "bloodletters" 1 0.1 1 0 requires factions { denmark, norway, }
recruit_pool "bloodletters" 1 0.1 1 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "bloodletters" 1 0.1 1 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "bloodletters" 1 0.1 1 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "Horrors" 1 0.1 1 0 requires factions { denmark, lithuania, }
recruit_pool "Horrors" 1 0.1 1 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "Horrors" 1 0.1 1 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "Horrors" 1 0.1 1 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "daemonettes" 1 0.1 1 0 requires factions { denmark, teutonic_order, }
recruit_pool "daemonettes" 1 0.1 1 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "daemonettes" 1 0.1 1 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "daemonettes" 1 0.1 1 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "nurglings" 1 0.1 1 0 requires factions { denmark, novgorod, }
recruit_pool "nurglings" 1 0.1 1 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "nurglings" 1 0.1 1 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "nurglings" 1 0.1 1 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "Screemer" 0 0.1 1 0 requires factions { denmark, lithuania, }
recruit_pool "Screemer" 0 0.1 1 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "Screemer" 0 0.1 1 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "Screemer" 0 0.1 1 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "Pleasureseekers" 0 0.1 1 0 requires factions { denmark, teutonic_order, }
recruit_pool "Pleasureseekers" 0 0.1 1 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "Pleasureseekers" 0 0.1 1 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "Pleasureseekers" 0 0.1 1 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "plaguebearers" 0 0.1 1 0 requires factions { denmark, novgorod, }
recruit_pool "plaguebearers" 0 0.1 1 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "plaguebearers" 0 0.1 1 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "plaguebearers" 0 0.1 1 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
}
material stone
construction 5
cost 5000
settlement_min large_town
upgrades
{
altar_daemons_2
}
}
altar_daemons_2 requires factions { nord_culture, }
{
capability
{
happiness_bonus bonus 2 requires factions { nord_culture, }
religion_level bonus 6 requires factions { nord_culture, }
law_bonus bonus 2 requires factions { nord_culture, }
happiness_bonus bonus 2 requires factions { nord_culture, }
recruit_pool "bloodletters" 1 0.15 2 0 requires factions { denmark, norway, }
recruit_pool "bloodletters" 1 0.15 2 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "bloodletters" 1 0.15 2 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "bloodletters" 1 0.15 2 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "Horrors" 1 0.15 2 0 requires factions { denmark, lithuania, }
recruit_pool "Horrors" 1 0.15 2 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "Horrors" 1 0.15 2 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "Horrors" 1 0.15 2 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "daemonettes" 1 0.15 2 0 requires factions { denmark, teutonic_order, }
recruit_pool "daemonettes" 1 0.15 2 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "daemonettes" 1 0.15 2 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "daemonettes" 1 0.15 2 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "nurglings" 1 0.15 2 0 requires factions { denmark, novgorod, }
recruit_pool "nurglings" 1 0.15 2 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "nurglings" 1 0.15 2 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "nurglings" 1 0.15 2 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "Screemer" 0 0.15 2 0 requires factions { denmark, lithuania, }
recruit_pool "Screemer" 0 0.15 2 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "Screemer" 0 0.15 1 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "Screemer" 0 0.15 2 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "Pleasureseekers" 0 0.15 2 0 requires factions { denmark, teutonic_order, }
recruit_pool "Pleasureseekers" 0 0.15 2 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "Pleasureseekers" 0 0.15 2 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "Pleasureseekers" 0 0.15 2 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "plaguebearers" 0 0.15 2 0 requires factions { denmark, novgorod, }
recruit_pool "plaguebearers" 0 0.15 2 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "plaguebearers" 0 0.15 2 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "plaguebearers" 0 0.15 2 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
}
material stone
construction 7
cost 7000
settlement_min city
upgrades
{
altar_daemons_3
}
}
altar_daemons_3 requires factions { nord_culture, }
{
capability
{
happiness_bonus bonus 3 requires factions { nord_culture, }
religion_level bonus 10 requires factions { nord_culture, }
law_bonus bonus 3 requires factions { nord_culture, }
happiness_bonus bonus 3 requires factions { nord_culture, }
recruit_pool "bloodletters" 1 0.2 3 0 requires factions { denmark, norway, }
recruit_pool "bloodletters" 1 0.2 3 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "bloodletters" 1 0.2 3 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "bloodletters" 1 0.2 3 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "Horrors" 1 0.2 3 0 requires factions { denmark, lithuania, }
recruit_pool "Horrors" 1 0.2 3 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "Horrors" 1 0.2 3 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "Horrors" 1 0.2 3 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "daemonettes" 1 0.2 3 0 requires factions { denmark, teutonic_order, }
recruit_pool "daemonettes" 1 0.2 3 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "daemonettes" 1 0.2 3 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "daemonettes" 1 0.2 3 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "nurglings" 1 0.2 3 0 requires factions { denmark, novgorod, }
recruit_pool "nurglings" 1 0.2 3 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "nurglings" 1 0.2 3 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "nurglings" 1 0.2 3 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "Screemer" 1 0.2 3 0 requires factions { denmark, lithuania, }
recruit_pool "Screemer" 1 0.2 3 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "Screemer" 1 0.2 3 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "Screemer" 1 0.2 3 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "Pleasureseekers" 1 0.2 3 0 requires factions { denmark, teutonic_order, }
recruit_pool "Pleasureseekers" 1 0.2 3 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "Pleasureseekers" 1 0.2 3 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "Pleasureseekers" 1 0.2 3 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "plaguebearers" 1 0.2 3 0 requires factions { denmark, novgorod, }
recruit_pool "plaguebearers" 1 0.2 3 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "plaguebearers" 1 0.2 3 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "plaguebearers" 1 0.2 3 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "Juggernauts" 0 0.07 1 0 requires factions { denmark, norway, }
recruit_pool "Juggernauts" 0 0.07 1 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "Juggernauts" 0 0.07 1 0 requires factions { lithuania, } and event_counter tzinch_recruitment 1
recruit_pool "Juggernauts" 0 0.07 1 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
recruit_pool "Flamers" 0 0.1 1 0 requires factions { denmark, lithuania, }
recruit_pool "Flamers" 0 0.1 1 0 requires factions { norway, } and event_counter khorn_recruitment 1
recruit_pool "Flamers" 0 0.1 1 0 requires factions { teutonic_order, } and event_counter slaanesh_recruitment 1
recruit_pool "Flamers" 0 0.1 1 0 requires factions { novgorod, } and event_counter nurgl_recruitment 1
;recruit_pool "Daemon Prince" 0 0.05 0.99 0 requires factions { norway, } and event_counter Daemon 1
}
material stone
construction 9
cost 9000
settlement_min large_city
upgrades
{
}
}
}
plugins
{
}
}
Dzięki za pomoc. Dzięki czemu mogę uroczyście wydać kolejną wersję moda:
http://www.sendspace.com/filegroup/JNsV ... 5IBU98FhlQ
Poza tym, co pomógł Araven poprawić, dodałem Kowadła Zagłady dla Krasnoludów. Żeby było ciekawiej jedynym wymaganiem jest to, żeby miasto leżało w terenach górskich.
Chcesz się czegoś dowiedzieć na temat Warhammer Fantasy, gdy wychodzi Total War: Warhammer, a nie znasz uniwersum? Zajrzyj TUTAJ.
II Miejsce w turnieju Jesień Średniowiecza IV, uczestnik fazy pucharowej w Mistrzostwach Polski Rome II 1vs1.
"Braki w Total War'ach to pół biedy. Gorzej, jeśli ktoś uważa taki stan gry za pełną wersję" ~ Arroyo
Mam pytanie czy to, że jednostki są o połowę tańsze zachowuje balans czy już jest z tym problem ? Bo interesuję mnie opcją z możliwością rekrutowania wcześniej zablokowanych jednostek
Mniejsze koszty wpływają na balans, a o połowę mniejsze mocno zakłócają równowagę gry
Przeniosłem pliki z modyfikacji do Call of Warhammer na własnego chomika. Jak ktoś chce pobierać - zapraszam:
http://chomikuj.pl/Arroyo18/Call+of+Warhammer+-+submody
Chcesz się czegoś dowiedzieć na temat Warhammer Fantasy, gdy wychodzi Total War: Warhammer, a nie znasz uniwersum? Zajrzyj TUTAJ.
II Miejsce w turnieju Jesień Średniowiecza IV, uczestnik fazy pucharowej w Mistrzostwach Polski Rome II 1vs1.
"Braki w Total War'ach to pół biedy. Gorzej, jeśli ktoś uważa taki stan gry za pełną wersję" ~ Arroyo
Ja dręczyłem tym Aravena bo jest jedna jednostka Imperium są to konni miecznicy imperium oraz oni są dostępni tylko dla buntowników i czy mógłbyś ich dodać do frakcji Imperium? Tak się nazywają Swordsmen of Empire mounted.
EDIT:
Dla Teogonisty też.
EDIT:
I jak robisz już coś?
Ostatnio edytowane przez Thomson2000 ; 02-04-2015 o 22:10
Aktualnie jednak nie mam dostępu do moda, ale najprawdopodobniej pobiorę jeszcze raz moda i jeszcze pogrzebię w plikach Dzięki jak co za informację odnośnie jednostki.
Chcesz się czegoś dowiedzieć na temat Warhammer Fantasy, gdy wychodzi Total War: Warhammer, a nie znasz uniwersum? Zajrzyj TUTAJ.
II Miejsce w turnieju Jesień Średniowiecza IV, uczestnik fazy pucharowej w Mistrzostwach Polski Rome II 1vs1.
"Braki w Total War'ach to pół biedy. Gorzej, jeśli ktoś uważa taki stan gry za pełną wersję" ~ Arroyo