-Reworked BAI stats
-Reworked groupformations :Larger space between units :The AI finaly attack/defend/ make musket lines more effectively
-Cavalry a little bit powerfull
-Light infantry can build fougasse in any battles
-Removed earthworks
-Removed grenades , but instead of grenades added square formation and good stamina for all grenadiers
-American tribals have scare ability
-Removed dismount ability completely ( mounted units more powerful )
-Infantries have less ammo : after several shotes they go to melee
- Infantries will fire alltogether , then fire as fast as they can
-Muskets firing are not effective in far ranges , but they very dangerous in close ranges
-Reworked projectile effects
-Provincial cavalry has garrison police bonus
-Generals have more hitpoints
-Some animation changes
-NTW effects
-NTW firing mechanism
-NTW environment
-New battle musics
-All ships can trade