Soul of Night
17-09-2009, 17:59
Wersja 4 Modu do Medievala :)
Tutaj macie wszystkie zmiany od wersji 1.0 do 4.0 (wersja 4.0 zawiera wszystko - brak potrzeby ściągania wszystkich poprzednich wersji)[Nie będę tłumaczył, bo duuużo tego jest;)]:
NEW! Features in 4.0
-The addition of a burnt texture, now your soldiers will be nice and crispy.
-Removed arrow trails
-Added dust during dry weather and in the desert.
-Improved arrow impacts sprites, a little lighter, a little nastier.
Features in 3.0
-improved and revised blood, sand, snow, and dirt
-updated descr_geography_new.db to be more compatible with the addition of snow
to the game
- possibly other updates as well, but I don't remember!
Features in 2.5
- Implemented Snow and Sand overlay textures that are only applied when the
soldiers are in that specific climate.
- made the blood a little bit lighter
-slightly altered the mud overlays so the second level is toned down a bit.
(maybe more but I forgot)
Features in 2.0
- Completley redone Hi-Res Textures, so you can see the drips and splats alot
better
- Dirt and blood no longer has that 'pixelated effect' on the previous
version.
- The rate at which soldiers get dirty has been altered so at the start of
combat they are
releteviley clean, while further in to battle the muck and blood starts to cake
on.
Note: (Soldiers riding horses appear to get a little dirtier than soldiers on
the ground)
- redone the graphics and physics for the blood spurts when a soldier is hit
by
an arrow.
Features in 1.0 :
-All new blood and dirt textures for your grim pleasure.
-The blood is a deeper, richer red color that will make your cringe.
-Blood and dirt now appear to splatter and drip off of the soldiers.
-Mud and dirt will muck up your soldier's boots, shields and helmets.
W skrócie poprawia różne rzeczy w grze, ulepsza itp.
Instalacja:
Nakieruj instalator na folder, w którym chcesz zainstalować moda.
Download (http://www.strategyinformer.com/pc/medieval2totalwar/mod/25537.html)
Tutaj macie wszystkie zmiany od wersji 1.0 do 4.0 (wersja 4.0 zawiera wszystko - brak potrzeby ściągania wszystkich poprzednich wersji)[Nie będę tłumaczył, bo duuużo tego jest;)]:
NEW! Features in 4.0
-The addition of a burnt texture, now your soldiers will be nice and crispy.
-Removed arrow trails
-Added dust during dry weather and in the desert.
-Improved arrow impacts sprites, a little lighter, a little nastier.
Features in 3.0
-improved and revised blood, sand, snow, and dirt
-updated descr_geography_new.db to be more compatible with the addition of snow
to the game
- possibly other updates as well, but I don't remember!
Features in 2.5
- Implemented Snow and Sand overlay textures that are only applied when the
soldiers are in that specific climate.
- made the blood a little bit lighter
-slightly altered the mud overlays so the second level is toned down a bit.
(maybe more but I forgot)
Features in 2.0
- Completley redone Hi-Res Textures, so you can see the drips and splats alot
better
- Dirt and blood no longer has that 'pixelated effect' on the previous
version.
- The rate at which soldiers get dirty has been altered so at the start of
combat they are
releteviley clean, while further in to battle the muck and blood starts to cake
on.
Note: (Soldiers riding horses appear to get a little dirtier than soldiers on
the ground)
- redone the graphics and physics for the blood spurts when a soldier is hit
by
an arrow.
Features in 1.0 :
-All new blood and dirt textures for your grim pleasure.
-The blood is a deeper, richer red color that will make your cringe.
-Blood and dirt now appear to splatter and drip off of the soldiers.
-Mud and dirt will muck up your soldier's boots, shields and helmets.
W skrócie poprawia różne rzeczy w grze, ulepsza itp.
Instalacja:
Nakieruj instalator na folder, w którym chcesz zainstalować moda.
Download (http://www.strategyinformer.com/pc/medieval2totalwar/mod/25537.html)