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Zobacz pełną wersję : Diplomacy mod



Presidente
06-04-2013, 11:01
Diplomacy
to mod na Warbanda dodający całkiem sporo możliwości dyplomatycznych. Jest częścią składową wielu popularnych modów.

Download v. 4.3 (http://www.mbrepository.com/download.php?id=1887&f=Diplomacy_4.3.exe)
Spolszczenie (http://www.sendspace.pl/file/2bf116f6f35c5b1f2ff771e)

Tawerna (http://www.mountblade.info/forum/index.php?topic=5773.0)
Tale Worlds (http://forums.taleworlds.com/index.php/board,176.0.html)

Instalacja


If an update to a new Mount&Blade version is included delete the Diplomacy folder under 'Mount & Blade Warband/modules'
Download the installer (Diplomacy_v4.x.exe)
Run the installer[/*:m:2fr4ji5f]
After starting Mount&BladeWarband select the module "Diplomacy" and enjoy.


1. Features

As vassal:

Persuasion attempts to convince your king to start a war
Appoint a chamberlain, who will decrease tax inefficiency by 10% and gives you the ability to set tax rates. Taxes also have an effect on center relation and prosperity. In addition he will take care of paying wages and collecting income as well as giving you the possibility to secure your money
Let your companions pick items from the chamberlain item pool (autoloot)
Appoint a constable who recruits and trains troops and provides information about garrisons and troops of lords
Send patrols to important locations
Appoint a chancellor who sends gifts and messengers to other lords
Village and town riots may occure if the people hate you and have to pay high tax rates. Counter them or negotiate with the leader.
Let your spouse buy some food (I know, it has nothing to do with diplomacy but it's fun :mrgreen:)
Pay staff salary (you knew that a woman will cost money before you married her :P)
Troops will start running away if you go into debts (this also applies to garrisons)
Return fiefs to your king, he won't like this, though
Move your residence (via spouse)
Negotiate Mid-siege surrender/walk-out terms if defending your own keeps and towns
Affiliate to families
Send scouts to settlements
Pay to avoid defeat


As king:

Threaten other kingdoms with war and try to squeeze money out of them
If a faction sues for peace you will have the option to set terms
Possiblity to send a gift to another faction (fief or money)
Send a spy to another kingdom
Form an alliance, conclude a defensive pact, sign a trade agreement or conclude a non-aggression treaty with another faction.
Change the domnestic policy of your kingdom. Choose between Centralization/Decentralization, Aristocracy/Plutocracy, Serfdom/Free subjects, Quality/Quantity which affects trade income, vassals armies size, AI army strength, relation between king and vassals as well as tax inefficiency
When asking for a truce you will get the option to pay and/or give fiefs to conclude a truce.
If another faction recognizes you as king you will have the option to ask for help against your enemy and in certain circumstances support the decision by paying money
Choose your faction culture so all your lords will recruit the same type of troops
Exchange or release your (own) prisoners
Distribute spoils of war after you conquered a town or castle
Send emissaries to persuade lords to join your kingdom

Misc/Technical:

Mod works with native save games. (save games of older Diplomacy versions might not work, though)
Battle continuation and free death cam
Amount of recruits available in villages will depend on honour, renown, being owner, being king, domnestic policies
Horses will become slower if they are wounded
new visual presentation of faction relations
Integration of 3.3.2+ by zParsifal

Wstawianie Diplomacy do własnego moda (http://forums.taleworlds.com/index.php/topic,116434.0.html)

adriankowaty
04-05-2013, 19:34
Takie pytanie: jak zmienić kulturę frakcji, będąc jej królem?

Presidente
04-05-2013, 19:40
Z tego co pamiętam to idziesz do kaclerza albo ministra swojego

adriankowaty
04-05-2013, 20:08
U ministra nie, więc chyba u kanclerza, z tym, że nie mogę go nająć. Mam tylko zamek, a kanclerz wymaga miasta, czy tak?

Presidente
04-05-2013, 20:13
Już dokładnie nie pamiętam ale u kogoś będziesz miał opcję dialogową aby powiększyć świtę czy tam służbę i tam będziesz miał jakiegoś konstabla, szambelana i kanclerza. Weź wszystkich najlepiej.

Edit: Dobra poszperałem na kanclerza musisz mieć miasto

adriankowaty
04-05-2013, 20:17
Tak, ale najem kanclerza jest zablokowany, u ministra mogę tylko nająć szambelana i ministra wojny.

Presidente
04-05-2013, 20:18
Tak, zrobiłem edita w poprzednim poście

adriankowaty
04-05-2013, 20:22
Ok.