PDA

Zobacz pełną wersję : Radious AI Mod



Salvo
17-09-2013, 19:06
http://i43.tinypic.com/73igy8.png

Modyfikacja dotycząca sztucznej inteligencji. Głównym celem jest usprawnienie i zwiększenie agresywności AI.

DOWNLOAD (http://www.twcenter.net/forums/showthread.php?619396-Radious-AI-Mod&p=13221084#post13221084)

Instalacja
[spoiler:1fuwwdrg]Unpack and put mod into Rome 2 data folder. This can be found here - Drive X:\ProgramFiles(x86)\Steam\SteamApps\common\total war rome 2\data
(so extract the .pack file to the above location, OR extract the file, then copy and paste to the location in bold above)[/spoiler:1fuwwdrg]

Lista Zmian
[spoiler:1fuwwdrg]15.09.2013
Changes to AI recruitment priorities - more balanced armies with less ranged units (this will be very hard to complete, first needed file for this change is edited, but AI modding is divided into many many files, not all can be modded yet, so dont expect super balanced armies yet, but it should have small effect on your game)
AI difficulty bonuses edited - normal difficulty and easier untouched. From Hard difficulty AI got several small bonuses to develope faster, maintain more and better armies. Bonuses will be rise with higher difficulties, none is extreme.
Recruitment slot for armies increased by 1 - global bonus for player and AI
AI will prefer slightly more military developement and construction.
Ai will try to keep less money and spend more on armies and construction.
AI preferences at war are military constructions and navy
AI will spend less money on and cultural building, wil lprefer more military and economic structures
AI will spend less money on agents, more on armies and navies
Addtional recruitment preferences, less archers, more cavalry and melee units.
Recruitment changes - slingers and basic skirmishers are not available directly from start, higher level buildings must be constructed first
Complete recruitment overhaul - many basic units are now added to city buildings in minor regions to allow recruit basic units in wider scale and not just spam 1-2 types of units.
More agressive AI - will try to be less passive.[/spoiler:1fuwwdrg]

Druth
22-09-2013, 15:21
Hej, odpalam moda przez ModManager, początkowy loading screen Rome II i tyle, wywala błąd w tle. Nie działa i już :/ Jakieś pomysy? Bez ModManager mod sie uruchomi? Pozdro!

Arroyo
29-06-2014, 18:08
Mam dziwne wrażenie, że AI Radiousa nie jest kompatybilne z podstawką, także zapytam tutaj. Czy zna ktoś jakieś w miarę porządne AI do Rome II kompatybilne z podstawką?