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Mam problem z dodaniem 2 jednostek, a mianowicie Rydwanów z Tiranoc do Elfów wysokiego rodu i Jazdy Imperialnej do Imperium. Gdyby ktoś dał radę pomóc, byłbym wdzięczny.
building stables
{
levels stables_1 stables_2 stables_3 stables_4 stables_5
{
stables_1 requires factions { southern_european, russia, england, } and not factions { hungary, }
{
capability
{
recruit_pool "Pistoliers" 1 0.1 1 0 requires factions { spain, hre, portugal, scotland, sicily, milan, venice, saxons, byzantium, france, } and building_present_min_level smith smith_3
recruit_pool "Swordsmen of Empire mounted" 1 0.1 1 0 requires factions { papal_states, spain, hre, portugal, scotland, sicily, milan, venice, saxons, byzantium, france, } and building_present_min_level smith smith_3
recruit_pool "carlsson cav" 1 0.1 1 0 requires factions { kalmar_union, } and building_present_min_level smith smith_3
recruit_pool "rus arb mount" 1 0.1 1 0 requires factions { kalmar_union, } and hidden_resource akend
recruit_pool "rus arb mount" 1 0.05 1 0 requires factions { kalmar_union, } and hidden_resource border and not hidden_resource akend
recruit_pool "rus arb mount" 1 0.025 1 0 requires factions { kalmar_union, } and not hidden_resource border and not hidden_resource akend
recruit_pool "Kislev Ungol" 1 0.1 1 0 requires factions { russia, }
recruit_pool "Kislev Winged" 1 0.1 1 0 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Kislev Grifon legio" 1 0.033 1 0 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Kislev Dragoon" 1 0.033 1 0 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Silver Helms" 1 0.15 2 0 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "Silver Helms" 1 0.15 2 0 requires factions { england, }
recruit_pool "Silver Helms" 0 0.07 0.99 0 requires factions { england, } and not event_counter winter 1
}
material wooden
construction 6
cost 6400
settlement_min town
upgrades
{
stables_2
}
}
stables_2 requires factions { southern_european, russia, england, } and not factions { hungary, }
{
capability
{
recruit_pool "Pistoliers" 1 0.2 2 1 requires factions { spain, hre, portugal, scotland, sicily, milan, venice, saxons, byzantium, france, } and building_present_min_level smith smith_3
recruit_pool "Swordsmen of Empire mounted" 1 0.2 2 1 requires factions { papal_states, spain, hre, portugal, scotland, sicily, milan, venice, saxons, byzantium, france,} and building_present_min_level smith smith_3
recruit_pool "carlsson cav" 1 0.2 2 1 requires factions { kalmar_union, } and building_present_min_level smith smith_3
recruit_pool "carlsson cav body" 1 0.1 1 1 requires factions { kalmar_union, } and building_present_min_level smith smith_4
recruit_pool "rus arb mount" 1 0.2 2 1 requires factions { kalmar_union, } and hidden_resource akend
recruit_pool "rus arb mount" 1 0.1 1 1 requires factions { kalmar_union, } and hidden_resource border and not hidden_resource akend
recruit_pool "rus arb mount" 1 0.05 1 1 requires factions { kalmar_union, } and not hidden_resource border and not hidden_resource akend
recruit_pool "kataphractoi" 1 0.1 1 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and hidden_resource zenres
recruit_pool "kataphractoi" 1 0.05 1 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and hidden_resource border and not hidden_resource zenres
recruit_pool "kataphractoi" 1 0.025 1 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and not hidden_resource border and not hidden_resource zenres
recruit_pool "Kislev Ungol" 1 0.2 2 1 requires factions { russia, }
recruit_pool "Kislev Winged" 1 0.2 2 1 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Kislev Grifon legio" 1 0.066 1 1 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Kislev Dragoon" 1 0.066 1 1 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Silver Helms" 1 0.2 3 0 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "ellyrian reaver" 1 0.1 1 0 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "Silver Helms" 1 0.2 3 0 requires factions { england, }
recruit_pool "ellyrian reaver" 1 0.1 1 0 requires factions { england, }
recruit_pool "Silver Helms" 0 0.1 0.99 0 requires factions { england, } and not event_counter winter 1
recruit_pool "ellyrian reaver" 0 0.05 0.99 0 requires factions { england, } and not event_counter winter 1
}
material wooden
construction 2
cost 1800
settlement_min large_town
upgrades
{
stables_3
}
}
stables_3 requires factions { southern_european, russia, england, } and not factions { hungary, }
{
capability
{
recruit_pool "Pistoliers" 1 0.3 3 2 requires factions { spain, hre, portugal, scotland, sicily, milan, venice, saxons, byzantium, france, } and building_present_min_level smith smith_3
recruit_pool "Swordsmen of Empire mounted" 1 0.3 3 2 requires factions { papal_states, spain, hre, portugal, scotland, sicily, milan, venice, saxons, byzantium, france,} and building_present_min_level smith smith_3
recruit_pool "carlsson cav" 1 0.3 3 2 requires factions { kalmar_union, } and building_present_min_level smith smith_3
recruit_pool "carlsson cav body" 1 0.2 2 1 requires factions { kalmar_union, } and building_present_min_level smith smith_4
recruit_pool "rus arb mount" 1 0.3 3 2 requires factions { kalmar_union, } and hidden_resource akend
recruit_pool "rus arb mount" 1 0.15 2 2 requires factions { kalmar_union, } and hidden_resource border and not hidden_resource akend
recruit_pool "rus arb mount" 1 0.075 1 2 requires factions { kalmar_union, } and not hidden_resource border and not hidden_resource akend
recruit_pool "kataphractoi" 1 0.2 2 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and hidden_resource zenres
recruit_pool "kataphractoi" 1 0.1 1 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and hidden_resource border and not hidden_resource zenres
recruit_pool "kataphractoi" 1 0.05 1 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and not hidden_resource border and not hidden_resource zenres
recruit_pool "Kislev Ungol" 1 0.3 3 2 requires factions { russia, }
recruit_pool "Kislev Winged" 1 0.3 3 2 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Kislev Grifon legio" 1 0.1 2 2 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Kislev Dragoon" 1 0.1 2 2 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Silver Helms" 1 0.25 4 0 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "ellyrian reaver" 1 0.17 2 0 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "Dragon Princes" 1 0.09 1 0 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "Silver Helms" 1 0.25 4 0 requires factions { england, }
recruit_pool "ellyrian reaver" 1 0.17 2 0 requires factions { england, }
recruit_pool "Dragon Princes" 1 0.09 1 0 requires factions { england, }
recruit_pool "Silver Helms" 0 0.13 0.99 0 requires factions { england, } and not event_counter winter 1
recruit_pool "ellyrian reaver" 0 0.09 0.99 0 requires factions { england, } and not event_counter winter 1
recruit_pool "Dragon Princes" 0 0.045 0.99 0 requires factions { england, } and not event_counter winter 1
}
material wooden
construction 3
cost 2600
settlement_min city
upgrades
{
stables_4
}
}
stables_4 requires factions { russia, england, }
{
capability
{
recruit_pool "Kislev Ungol" 1 0.4 4 3 requires factions { russia, }
recruit_pool "Kislev Winged" 1 0.4 4 3 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Kislev Chekist" 0 0.1 1 1 requires factions { russia, } and building_present_min_level smith smith_1 and building_present_min_level academic alchemists_lab and event_counter chekis 1
recruit_pool "Kislev Grifon legio" 1 0.17 2 3 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Kislev Dragoon" 1 0.17 2 3 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Silver Helms" 1 0.5 4 1 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "ellyrian reaver" 1 0.23 2 1 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "Dragon Princes" 1 0.14 2 0 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "Silver Helms" 1 0.5 4 1 requires factions { england, }
recruit_pool "ellyrian reaver" 1 0.23 2 1 requires factions { england, }
recruit_pool "Dragon Princes" 1 0.14 2 0 requires factions { england, }
recruit_pool "Silver Helms" 0 0.25 0.99 1 requires factions { england, } and not event_counter winter 1
recruit_pool "ellyrian reaver" 0 0.12 0.99 1 requires factions { england, } and not event_counter winter 1
recruit_pool "Dragon Princes" 0 0.07 0.99 0 requires factions { england, } and not event_counter winter 1
recruit_pool "Pistoliers" 1 0.3 3 2 requires factions { spain, hre, portugal, scotland, sicily, milan, venice, saxons, byzantium, france, } and building_present_min_level smith smith_3
recruit_pool "Swordsmen of Empire mounted" 1 0.3 3 2 requires factions { papal_states, spain, hre, portugal, scotland, sicily, milan, venice, saxons, byzantium, france, } and building_present_min_level smith smith_3
recruit_pool "carlsson cav" 1 0.3 3 2 requires factions { kalmar_union, } and building_present_min_level smith smith_3
recruit_pool "carlsson cav body" 1 0.2 2 1 requires factions { kalmar_union, } and building_present_min_level smith smith_4
recruit_pool "rus arb mount" 1 0.3 3 2 requires factions { kalmar_union, } and hidden_resource akend
recruit_pool "rus arb mount" 1 0.15 2 2 requires factions { kalmar_union, } and hidden_resource border and not hidden_resource akend
recruit_pool "rus arb mount" 1 0.075 1 2 requires factions { kalmar_union, } and not hidden_resource border and not hidden_resource akend
recruit_pool "kataphractoi" 1 0.2 2 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and hidden_resource zenres
recruit_pool "kataphractoi" 1 0.1 1 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and hidden_resource border and not hidden_resource zenres
recruit_pool "kataphractoi" 1 0.05 1 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and not hidden_resource border and not hidden_resource zenres
}
material wooden
construction 4
cost 3600
settlement_min large_city
upgrades
{
stables_5
}
}
stables_5 requires factions { russia, }
{
capability
{
recruit_pool "Kislev Ungol" 1 0.5 4 4 requires factions { russia, }
recruit_pool "Kislev Winged" 1 0.5 4 4 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Kislev Chekist" 0 0.2 1 3 requires factions { russia, } and building_present_min_level smith smith_1 and building_present_min_level academic alchemists_lab and event_counter chekis 1
recruit_pool "Kislev Grifon legio" 1 0.2 3 4 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Kislev Dragoon" 1 0.2 3 4 requires factions { russia, } and building_present_min_level smith smith_3
recruit_pool "Kislev Nobel" 1 0.1 1 1 requires factions { russia, } and building_present_min_level smith smith_3 and building_present_min_level temple_ursun temple_ursun_4
recruit_pool "Silver Helms" 1 0.5 4 1 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "ellyrian reaver" 1 0.23 2 1 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "Dragon Princes" 1 0.14 2 0 requires factions { england, } and building_present_min_level port port and not event_counter winter 1
recruit_pool "Silver Helms" 1 0.5 4 1 requires factions { england, }
recruit_pool "ellyrian reaver" 1 0.23 2 1 requires factions { england, }
recruit_pool "Dragon Princes" 1 0.14 2 0 requires factions { england, }
recruit_pool "Silver Helms" 0 0.25 0.99 1 requires factions { england, } and not event_counter winter 1
recruit_pool "ellyrian reaver" 0 0.12 0.99 1 requires factions { england, } and not event_counter winter 1
recruit_pool "Dragon Princes" 0 0.07 0.99 0 requires factions { england, } and not event_counter winter 1
recruit_pool "Pistoliers" 1 0.3 3 2 requires factions { spain, hre, portugal, scotland, sicily, milan, venice, saxons, byzantium, france, } and building_present_min_level smith smith_3
recruit_pool "Swordsmen of Empire mounted" 1 0.3 3 2 requires factions { papal_states, } and building_present_min_level smith smith_3
recruit_pool "carlsson cav" 1 0.3 3 2 requires factions { kalmar_union, } and building_present_min_level smith smith_3
recruit_pool "carlsson cav body" 1 0.2 2 1 requires factions { kalmar_union, } and building_present_min_level smith smith_4
recruit_pool "rus arb mount" 1 0.3 3 2 requires factions { kalmar_union, } and hidden_resource akend
recruit_pool "rus arb mount" 1 0.15 2 2 requires factions { kalmar_union, } and hidden_resource border and not hidden_resource akend
recruit_pool "rus arb mount" 1 0.075 1 2 requires factions { kalmar_union, } and not hidden_resource border and not hidden_resource akend
recruit_pool "kataphractoi" 1 0.2 2 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and hidden_resource zenres
recruit_pool "kataphractoi" 1 0.1 1 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and hidden_resource border and not hidden_resource zenres
recruit_pool "kataphractoi" 1 0.05 1 1 requires factions { kalmar_union, } and building_present_min_level smith smith_5 and not hidden_resource border and not hidden_resource zenres
}
material stone
construction 6
cost 6000
settlement_min huge_city
upgrades
{
}
}
}
plugins
{
}
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Sprawdź w EDU czy mają dopisaną przynależność do nacji Elfów dla rydwanów i jakie nacje mogą rekrutować jazdę imperialną. Ew. podaj angielskie nazwy obu jednostek w EDU to rzucę okiem. Rydwany były mało skuteczne o ile pamiętam.
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Jazda Imperialna: papal_states, slave - Teogonista i buntownicy. Swordsmen of Empire mounted
Rydwany z Tiranoc: england - Elfy Wysokie. Tiranoc Chariot
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Rydwany powinny byc we własnej bitwie, jak sa można dopisać jak nie zostały usunięte z tej wersji. Nie mają atrybutu no_custom więc powinny w bitwie być.
Swordsmen of Empire mounted tu niestety trzeba by zmienaić w battle_models by byli dla innych nacji niż Teogonista i buntownicy.
recruit_pool "Tiranoc Chariot" 1 0.09 1 0 requires factions { england, }
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Niestety przy dodaniu do 4 poziomu stajni linijki z Rydwanami Tiranoc wywala do pulpitu bez błędu.
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Może jest maksymalna liczba jednostek bez rydwanów.
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Chodzi Ci o to że trzeba im zmieniać tekstury żeby mogli być w innych frakcjach imperium?
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Thomson2000 do kogo jest Twoje pytanie o rydwany czy Swordsmen of Empire?
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Raczej da się to Aravenie wywnioskować po wyrazie Imperium bo nie słyszałem o rydwanach w armiach imperialnych.
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Teoretycznie rydwany po zmianach w battle models też mogą być w Imperium czy gdziekoliwek je dopisać :P. Ale fakt słowo imperium mi umknęło.
Tak wg mnie trzeba by zmieniać wpisy dla battle models i dodać inne nacje do tych co są, dla Swordsmen of Empire. gra niewarta świeczki zważywszy ile tam jest różnych jednostek i jak je można ulepszać.