Dobrnąłem do 1314 roku bez ctd i basta dalej mi się nie chce:)
Wersja do druku
Dobrnąłem do 1314 roku bez ctd i basta dalej mi się nie chce:)
12:36:48.430 [system.rpt] [always] CPU: SSE2
12:36:48.445 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
12:36:48.492 [system.io] [always] mounted pack packs/data_0.pack
12:36:48.508 [system.io] [always] mounted pack packs/data_1.pack
12:36:48.539 [system.io] [always] mounted pack packs/data_2.pack
12:36:48.554 [system.io] [always] mounted pack packs/data_3.pack
12:36:48.586 [system.io] [always] mounted pack packs/data_4.pack
12:36:48.601 [system.io] [always] mounted pack packs/localized.pack
12:40:44.956 [game.script] [error] Script execution error for <if>, at line 33251, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
12:41:20.895 [game.script] [error] Script execution error for <if>, at line 33299, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
12:41:27.087 [game.script] [error] Script execution error for <if>, at line 33195, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
12:41:27.087 [game.script] [error] Script execution error for <if>, at line 33203, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
12:41:27.087 [game.script] [error] Script execution error for <if>, at line 33243, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
12:41:27.087 [game.script] [error] Script execution error for <if>, at line 33267, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
12:47:12.813 [game.script] [error] Script execution error for <if>, at line 33421, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<player_unit> is unavailable from event <>
when testing <TrainedUnitClass> condition
12:47:39.309 [game.script] [error] Script execution error for <if>, at line 33067, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
12:47:39.309 [game.script] [error] Script execution error for <if>, at line 33219, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
12:47:39.309 [game.script] [error] Script execution error for <if>, at line 33259, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
12:48:03.404 [game.script] [error] Script execution error for <if>, at line 5523, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<settlement> is unavailable from event <>
when testing <SettlementBuildingExists> condition
12:48:13.547 [game.script] [error] Script execution error for <if>, at line 33123, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
12:48:24.964 [game.script] [error] Script execution error for <if>, at line 33227, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
12:55:03.279 [game.script] [error] Script execution error for <if>, at line 33211, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:01:34.002 [game.script] [error] Script execution error for <if>, at line 33099, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:01:34.002 [game.script] [error] Script execution error for <if>, at line 33107, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:01:34.002 [game.script] [error] Script execution error for <if>, at line 33131, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:03:01.917 [game.script] [error] Script execution error for <if>, at line 33147, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:11:19.065 [game.script] [error] Script execution error for <if>, at line 33115, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:11:19.065 [game.script] [error] Script execution error for <if>, at line 33283, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:11:55.140 [game.script] [error] Script execution error for <if>, at line 33155, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:12:00.180 [system.rpt] [error] Error kurwa i tak do usranej
To i mój log Bizancjum tura 94, wgrane wszystkie dodatki.
13:26:12.103 [system.rpt] [always] CPU: SSE2
13:26:12.119 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
13:26:12.134 [system.io] [always] mounted pack packs/data_0.pack
13:26:12.134 [system.io] [always] mounted pack packs/data_1.pack
13:26:12.134 [system.io] [always] mounted pack packs/data_2.pack
13:26:12.134 [system.io] [always] mounted pack packs/data_3.pack
13:26:12.134 [system.io] [always] mounted pack packs/data_4.pack
13:26:12.134 [system.io] [always] mounted pack packs/localized.pack
13:30:19.209 [game.script] [error] Script execution error for <if>, at line 33075, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:30:19.209 [game.script] [error] Script execution error for <if>, at line 33107, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:30:57.669 [game.script] [error] Script execution error for <if>, at line 33235, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:30:57.669 [game.script] [error] Script execution error for <if>, at line 33259, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
13:31:01.952 [system.rpt] [error] Error kurwa i tak do usranej
Drugi przy próbie obejścia, wygląda na problem z dezercją najemników przy pustym skarbcu.
Post pod postem bo w jednym nie chciało się zmieścić.
Dezercja najemników powiadasz ?. Jak to namierzę w campaign.script to można by to wywalić i sprawdzić w nowej kampanii czy byłoby ok. Też miałem tego typu ctd, i wklejałem logs, tutaj.
To z campaign_script z Ufficiale należy usunąć skrypt 19 diserzioni, po usunięciu ma to wyglądać jak niżej. potem usuwamy map.rwm z Ufficiale i nowa kampania. Mam nadzieję, ze to wyeliminuje te dziwne ctd, a ten skrypt nie ma wielkiego znaczenia.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;19- diserzioni;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;20- AOR;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;
W campaing script to skrypt nr 19, jakby coś to chyba trzeba wywalić cały.
Z czego wnioskujesz, że to chodzi o dezercję najemników, z tymi ctd?
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;19- diserzioni;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;
monitor_event FactionTurnStart Treasury < -5000
if RandomPercent < 10
and FactionType england
add_events
event historic diserzione_mercenari_england
date 0
end_add_events
destroy_units england mercenary
end_if
if RandomPercent < 10
and FactionType france
add_events linia 33075
event historic diserzione_mercenari_france
date 0
end_add_events
destroy_units france mercenary
end_if
if RandomPercent < 10
and FactionType sicily
add_events
event historic diserzione_mercenari_sicily
date 0
end_add_events
destroy_units sicily mercenary
end_if
No fakt, w twoim logs ctd są w liniach 330 i dalej. Oby to pomogło, wyżej w poście 84, pokazałem jak usunąć skrypt. W grze się okaże, czy to pomogło, ale powinno.
15:33:35.175 [system.rpt] [always] CPU: SSE2
15:33:35.190 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
15:33:35.237 [system.io] [always] mounted pack packs/data_0.pack
15:33:35.253 [system.io] [always] mounted pack packs/data_1.pack
15:33:35.268 [system.io] [always] mounted pack packs/data_2.pack
15:33:35.299 [system.io] [always] mounted pack packs/data_3.pack
15:33:35.331 [system.io] [always] mounted pack packs/data_4.pack
15:33:35.346 [system.io] [always] mounted pack packs/localized.pack
15:37:45.781 [game.script] [error] Script execution error for <if>, at line 33147, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:37:45.781 [game.script] [error] Script execution error for <if>, at line 33155, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:37:45.792 [game.script] [error] Script execution error for <if>, at line 33227, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:38:18.297 [game.script] [error] Script execution error for <if>, at line 33067, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:38:18.298 [game.script] [error] Script execution error for <if>, at line 33131, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:38:18.298 [game.script] [error] Script execution error for <if>, at line 33195, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:38:18.298 [game.script] [error] Script execution error for <if>, at line 33275, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:38:18.298 [game.script] [error] Script execution error for <if>, at line 33291, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:38:29.446 [game.script] [error] Script execution error for <if>, at line 33091, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:38:29.446 [game.script] [error] Script execution error for <if>, at line 33283, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:38:29.446 [game.script] [error] Script execution error for <if>, at line 33299, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:42:41.363 [game.script] [error] Script execution error for <if>, at line 33421, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<player_unit> is unavailable from event <>
when testing <TrainedUnitClass> condition
15:43:04.945 [game.script] [error] Script execution error for <if>, at line 33115, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:43:04.945 [game.script] [error] Script execution error for <if>, at line 33243, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:43:26.096 [game.script] [error] Script execution error for <if>, at line 5523, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<settlement> is unavailable from event <>
when testing <SettlementBuildingExists> condition
15:44:03.089 [game.script] [error] Script execution error for <if>, at line 33163, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:44:03.089 [game.script] [error] Script execution error for <if>, at line 33171, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:44:03.089 [game.script] [error] Script execution error for <if>, at line 33203, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:44:15.094 [game.script] [error] Script execution error for <if>, at line 33099, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:51:48.848 [game.script] [error] Script execution error for <if>, at line 33235, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:57:18.687 [game.script] [error] Script execution error for <if>, at line 33179, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:57:53.418 [game.script] [error] Script execution error for <if>, at line 33123, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:57:53.418 [game.script] [error] Script execution error for <if>, at line 33139, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:57:53.418 [game.script] [error] Script execution error for <if>, at line 33251, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
15:57:53.419 [game.script] [error] Script execution error for <if>, at line 33267, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:02:06.165 [game.script] [error] Script execution error for <if>, at line 33075, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:02:06.165 [game.script] [error] Script execution error for <if>, at line 33083, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<faction> is unavailable from event <>
when testing <FactionType> condition
16:02:31.701 [game.script] [error] Script execution error for <if>, at line 5519, in mods/BellumCrucis7/data/world/maps/campaign/custom/Ufficiale/campaign_script.txt:
<settlement> is unavailable from event <>
when testing <SettlementBuildingExists> condition
16:02:40.173 [system.rpt] [error] Error kurwa i tak do usranej
wywalenie skryptu dezercji skasowało poprzedni problem za to nadal w 94 turze jest log tylko, że inny.
Próba obejścia ctd nic nie dała?
Fakt zdaje się campaign_script można zmieniać w czasie gry, bez potrzeby nowej kampanii.