http://www.twcenter.net/forums/showthread.php?t=518028

Co się zmieniało:
[spoiler:1adfc6vh]Units updated to RC:
1.Osgiliath pikemen.
2.All High elves new units:Bow quendi,Sword quenti,Lindon longspears,Homeguard warriors,Imladis riders,Homeguard cavalry,new elven bodyguard.
3.Silvan axemen.
4.Rhovanion spearmen,Rhovanion hunters,Rhovanion riders.
6.Variag spearmen,Variag archers,Variag lancers.
6.Dundeling axemen,Dunleding spearmen,Dunleding bodyguard.
7.Many Eriador units.
8.All Arnor units.(all dunedain,less in numbers)
9.AUM units

Units changes:
1.Fountain guard-new correct swordstaff.
2.Eldar cavalry better lance.Given their old one's stats to homeguard cav.
3.Rhunnic pikemen-now actually use a pike instead of a halberd.
4.Lumbermen,dalesmen same class-militia.

General Changes:
1.Mounts overhaul(mass,armor bonus) since there are new mounts in 3.0
2.Brawler bonus(+1 attack,+1 defence) to cavalry units without a spear/lance.
3.Changed wrong armor values to many units.
4.Changed armor upgrade levels according to rc and 3.1 restrictions.Some factions really need lvl5 smith.(ex elves,arnor)
5.Changed rectuitment turns,numbers(and costs of course) of some units trying to give each faction a unique flavour.

-probably more i will edit...


Version 1.1 changes:
1.Nerfed black spiders
2.Updated siege weapons to RC.

Version 1.2 changes:
1.Classed bardian archers and bodyguards as missile archers(long range,lower accuracy).
2.Fixed some missing unit cards.
3.Changed battle-ready dunedain and dunedain rangers numbers to 20(100 in huge) since they are elite+dunedain.
4.Tweeked elite cavalry costs.
5.All missile classed archers given cannot_skirmish.
6.Fixed some BG unit numbers.
7.Fixed some pikemen stats.
8.Fixed units 2ndary HP.

Version 1.3 changes:
1.Fixed elf nobles bodyguard armor.(advanced plate 15+noldor 2+mount 4+Bodyguard 1=22) and further lowered their numbers to 4(10 huge).
2.Classed Smiths of Eregion as Special and increased their armor to 14.(partial plate 11,special material 2,noldor 2,no helm -1).Of course lowered their numbers and increased their cost a lot.
3.Classed Khazad-dum guards as Exceptional and increased their numbers-cost.
4.Increased numbers-cost of Dragonslayers.
5.Lowered dwarven bodyguards numbers a bit.
6.Classed orthanc guard as elite/same numbers/higher cost-upkeep.
7.Fixed uruk bodyguards.
8.Increased helmingas range to 180(was 170) since they are elite-missile.
9.Lowered citadel guards cost a bit.[/spoiler:1adfc6vh]


Instalacja:
Instalation instructions:Just extract the rar file and copy-paste the 3 text files inside the folder at Third_Age_3/data
Uninstall: Same as above but use the files in barons backup 5.0 folder.


Debatable issues/future changes:
1.New gondor standard troops starting armor classed as heavy mail.(tatw 3.1)
2.Change some units that get a normal shield value instead of the +1 armor of a backshield.
3.Complete cost rebalance better suited for 3.1.

NOTE:AUM units are updated to RC but i would strongly suggest playing without them as they ruin the game balance.
It would be nice if we could pick some of them...

ps.PB gave me permission to release this by pm.If he also has to make a post here tell me.tnx.

Pliki na samym dole pierwszego postu z tego linka:
http://www.twcenter.net/forums/showthread.php?t=518028