building city_hall
{
levels town_hall council_chambers city_hall mayors_palace royal_palace
{
town_hall city requires factions { northern_european, middle_eastern,
eastern_european, greek, southern_european, }
{
capability
{
agent diplomat 0 requires factions { northern_european, }
agent diplomat 0 requires factions { middle_eastern, }
agent diplomat 0 requires factions { eastern_european, }
agent diplomat 0 requires factions { greek, }
agent diplomat 0 requires factions { southern_european, }
law_bonus bonus 1
population_health_bonus bonus 1
}
material wooden
construction 2
cost 600
settlement_min large_town
upgrades
{
council_chambers
}
}
council_chambers city requires factions { northern_european, middle_eastern,
eastern_european, greek, southern_european, }
{
capability
{
agent diplomat 0 requires factions { northern_european, }
agent diplomat 0 requires factions { middle_eastern, }
agent diplomat 0 requires factions { eastern_european, }
agent diplomat 0 requires factions { greek, }
agent diplomat 0 requires factions { southern_european, }
recruit_pool "Carroccio Standard M" 1 0.2 2 0 requires
factions { milan, }
recruit_pool "Carroccio Standard V" 1 0.2 2 0 requires
factions { venice, }
law_bonus bonus 2
population_health_bonus bonus 2
}
material wooden
construction 3
cost 1200
settlement_min city
upgrades
{
city_hall
}
}
city_hall city requires factions { northern_european, middle_eastern,
eastern_european, greek, southern_european, }
{
capability
{
agent diplomat 0 requires factions { northern_european, }
agent diplomat 0 requires factions { middle_eastern, }
agent diplomat 0 requires factions { eastern_european, }
agent diplomat 0 requires factions { greek, }
agent diplomat 0 requires factions { southern_european, }
recruit_pool "Carroccio Standard M" 1 0.2 2 0 requires
factions { milan, }
recruit_pool "Carroccio Standard V" 1 0.2 2 0 requires
factions { venice, }
recruit_pool "Janissary Heavy Inf" 1 0.4 3 0 requires
factions { turks, }
law_bonus bonus 3
population_health_bonus bonus 4
}
material wooden
construction 4
cost 2400
settlement_min large_city
upgrades
{
mayors_palace
}
}
mayors_palace city requires factions { northern_european, middle_eastern,
eastern_european, greek, southern_european, }
{
capability
{
agent diplomat 0 requires factions { northern_european, }
agent diplomat 0 requires factions { middle_eastern, }
agent diplomat 0 requires factions { eastern_european, }
agent diplomat 0 requires factions { greek, }
agent diplomat 0 requires factions { southern_european, }
recruit_pool "Forlorn Hope" 1 0.4 3 0 requires factions { hre, }
recruit_pool "Carroccio Standard M" 1 0.4 3 0 requires
factions { milan, }
recruit_pool "Carroccio Standard V" 1 0.4 3 0 requires
factions { venice, }
recruit_pool "Famiglia Ducale" 1 0.5 4 0 requires
factions { milan, }
recruit_pool "Janissary Heavy Inf" 1 0.5 4 0 requires
factions { turks, }
law_bonus bonus 4
population_health_bonus bonus 5
}
material wooden
construction 5
cost 4800
settlement_min huge_city
upgrades
{
royal_palace
}
}
royal_palace city requires factions { england, france, }
{
capability
{
agent diplomat 0 requires factions { northern_european, }
agent diplomat 0 requires factions { middle_eastern, }
agent diplomat 0 requires factions { eastern_european, }
agent diplomat 0 requires factions { greek, }
agent diplomat 0 requires factions { southern_european, }
recruit_pool "Forlorn Hope" 1 0.4 3 0 requires factions { hre, }
recruit_pool "Carroccio Standard M" 1 0.4 3 0 requires
factions { milan, }
recruit_pool "Carroccio Standard V" 1 0.4 3 0 requires
factions { venice, }
recruit_pool "Famiglia Ducale" 1 0.5 4 0 requires
factions { milan, }
recruit_pool "Janissary Heavy Inf" 1 0.5 4 0 requires
factions { turks, }
law_bonus bonus 6
population_health_bonus bonus 10
}
material wooden
construction 5
cost 4800
settlement_min huge_city
upgrades
{
}
}
}
plugins
{
}
}