https://forum.totalwararena.com/disc...24/aqa-answers
Hi!
A while back we did an AQA with our Praetorian players, who represented the community and their questions. Today we'd like to share our answers with you!
How big is the team working on ARENA in the moment?
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What is your end-goal for ARENA (your highest expectation)?
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Do you cooperation with total war warhammer Developers. ( technical/technology/idea Cooperation)
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Do you planing in future to change/move this forum as everyone now its far from easy to use.
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Rejoining a game after loosing connection - is this worked on , will it ever be implemented or it's impossible ?
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What are the plans for CPU situation (points given, unit control , etc.) ?
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Why do you have removed, information in end of match about numbers of kills ( how many units you have killed)
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Will you be doing a siege mode? Attack and defend so to speak
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Are you working on any commanders from different ages in history?
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when can i purchase attack dogs?
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How far up in history are you gonna go?
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when are the "minium requirements" and " recommened requirements" comming?
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more colours, when?
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When we can play "Custom battles"?
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When we can play clan wars at Global map?
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what does targeting stability exactly mean?
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how do charge bonus and charge impact work exactly and what is the difference between them?
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Who is the best Arena player in CA?
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What statistics are you recording right now and will we see more statistics in our profile screen (or seperate statistics page ingame)?
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Do you have an estimate on when the full replay functionality will be implemented in the game instead of the userscript way?
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Do you have a way to prevent replays from being corrupted if there are major updates to the game?
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Any plans towards making the leadership role worth having in the game?
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Any plans for new tools to aid in teamwork beyond chat and drawing blue lines? eg: radial menu for messages appearing above selected unit(s) or some such thing.
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Any large changes being considered towards changing the meta? Like changing anything about base capping, map timers, the way XP is rewarded primarily by damage rather than victories, etc..
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When can we, or will we ever be able to see all of the unit stats (things like unit base speed, rate of fire etc.) in an easy way?
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When are we going to see proper, customizable hotkeys? I want to be able to change my ability hotkeys based on the commander I'm using, pre-battle and during battle. For example, by dragging an ability to a different ability slot.
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